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Devlog
another fix...
September 19, 2026
by
guypercinn
2
Fixed an issue that caused a crash when Assault armor enemy spawned. This was due to a mix up of boss enemies being parented in weird ways. Testing new bosses broke alot of things lol. Fixed an issue...
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More bugfixes.....
September 14, 2026
by
guypercinn
3
-Its no longer possible to pause on the results/game over screens (this would cause crashes) -Swordsman enemy was mistakenly given invincibility when getting up from a knockdown. Fixed. -Swordsman ene...
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Hotfix
September 12, 2026
by
guypercinn
1
A bug preventing the Cougra fight at the end of Waves mode from initializing was fixed! This was due to a typo in the code left over from me testing other boss encounters! Please let me know immediate...
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Resolution fix
September 07, 2026
by
guypercinn
3
A new feature was added- The game previously defaulted to a fixed 1080 resolution. The game now will launch at its native 720 resolution, and while on the main menu, tap Y/Triangle on your controller...
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Bug Fixes
August 01, 2026
by
guypercinn
2
Some bugs were recently fixed- a few were serious- see below -A collision issue where V would get stuck in the wall upon turning into Burning V while up against the wall was fixed -An issue with the m...
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Huge update
July 10, 2026
by
guypercinn
It's been a really long time coming but I haven't stopped working on this project. The new update for Gorgeous V is ready. I'm pretty certain this is relatively bug free now, so I'm launching it. The...
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Practice mode, items, and new mechanic
August 13, 2025
by
guypercinn
--08 12 2025-- Minor Update, new stuff. -PRACTICE MODE- -First implementation of practice mode. You're given an unkillable dummy enemy and infinite G-Meter to play around with. Many more features for...
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Bugfix/balance update
June 05, 2025
by
guypercinn
Small bugfix/balance update. -There's now a hard limit to the number of times in a row the fighter enemies can be launched, after that limit they will be invincible until they hit the ground and get b...
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