More bugfixes.....


-Its no longer possible to pause on the results/game over screens (this would cause crashes)
-Swordsman enemy was mistakenly given invincibility when getting up from a knockdown. Fixed.
-Swordsman enemy had a bug where his timer limiting how often he could shoot projectiles would be cancelled if V used a certain attack, as that attack called a nonfunctional script that messed with the timer. This was fixed.
-A few of V's animations have been redone

Files

GV09162026.zip 60 MB
19 days ago

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